Crowe Trick or Treat

Crowe Trick or Treat

$9.99

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Crowe Trick or Treat brings Halloween doorstep visits to RedM/VORP. Knock on doors, meet residents, and collect candy or cash gifts through animated conversations, with configurable houses, event hours, and saved cooldowns.
Give players a seasonal activity with resident dialogue, gift handoffs, and orange house markers to guide their visits.

Showcase

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Watch the demo video: YouTube Showcase

Key Features

Visits and Gifts

  • Doorstep Visits - Knock with a full-body animation and meet a resident at the door.

  • Halloween Dialogue - Choose Trick, Treat, or Leave through varied resident conversations.

  • Animated Gifts - Receive candy or currency with handoff props and a fixed conversation camera.

  • Configurable Rewards - Choose weighted item and cash gifts, with optional gold rewards.

  • Saved Cooldowns - Set per-character, per-house cooldowns that survive reconnects and restarts.

Houses and Event Settings

  • Porch and Door Modes - Use decorative buildings or configure operable doors with resident walking paths.

  • Nearby Residents - Networked residents are visible to nearby players, with one visitor per house in each routing bucket.

  • House Map Markers - Mark participating houses with configurable orange blips and location names.

  • Event Hours - Run nighttime visits from 6 PM to 6 AM in-game by default, or set your own hours.

  • House Configuration - Includes one Saint Denis residence and settings for adding more locations.

Administration and Languages

  • Admin Tools - Preview encounters without rewards and inspect positions and doors.

  • Five Languages - Includes English, Spanish, French, German, and Brazilian Portuguese.

Dependencies

  • Required: vorp_core, vorp_inventory, oxmysql, crowe_libs, and OneSync/networked entities

  • Optional: crowe_notification, crowe_progress, and crowe_locks

  • Candy Item: Register halloween_candy for the bundled collectible reward

Installation

  1. Place the complete crowe_trickortreat resource in your resources folder.

  2. Import sql/inventory_items.sql if using halloween_candy, and add a matching image through your inventory setup.

  3. Review config/ for houses, event hours, rewards, language, integrations, and administrator access.

  4. Start required dependencies and installed optional integrations, then add ensure crowe_trickortreat to your server configuration.

  5. Use /tot_test  to check placement and paths, then test actual rewards through the normal G interaction.

Cooldown and reward-attempt tables are created automatically. Allow database table creation and normal data access; preserve house IDs and recorded cooldowns when updating.

What You Will Receive

  • The Crowe Trick or Treat resource with doorstep encounters, animated gifts, and saved cooldowns

  • One configured Saint Denis residence with porch and operable-door setup support

  • Editable configuration, dialogue pools, five languages, inventory item SQL, and setup documentation

Support

  • Review the included README for house setup and configuration guidance

  • Join our Discord for ticket-based support