Crowe Trick or Treat brings Halloween doorstep visits to RedM/VORP. Knock on doors, meet residents, and collect candy or cash gifts through animated conversations, with configurable houses, event hours, and saved cooldowns.
Give players a seasonal activity with resident dialogue, gift handoffs, and orange house markers to guide their visits.
Showcase


Watch the demo video: YouTube Showcase
Key Features
Visits and Gifts
Doorstep Visits - Knock with a full-body animation and meet a resident at the door.
Halloween Dialogue - Choose Trick, Treat, or Leave through varied resident conversations.
Animated Gifts - Receive candy or currency with handoff props and a fixed conversation camera.
Configurable Rewards - Choose weighted item and cash gifts, with optional gold rewards.
Saved Cooldowns - Set per-character, per-house cooldowns that survive reconnects and restarts.
Houses and Event Settings
Porch and Door Modes - Use decorative buildings or configure operable doors with resident walking paths.
Nearby Residents - Networked residents are visible to nearby players, with one visitor per house in each routing bucket.
House Map Markers - Mark participating houses with configurable orange blips and location names.
Event Hours - Run nighttime visits from 6 PM to 6 AM in-game by default, or set your own hours.
House Configuration - Includes one Saint Denis residence and settings for adding more locations.
Administration and Languages
Admin Tools - Preview encounters without rewards and inspect positions and doors.
Five Languages - Includes English, Spanish, French, German, and Brazilian Portuguese.
Dependencies
Required:
vorp_core,vorp_inventory,oxmysql,crowe_libs, and OneSync/networked entitiesOptional:
crowe_notification,crowe_progress, andcrowe_locksCandy Item: Register
halloween_candyfor the bundled collectible reward
Installation
Place the complete
crowe_trickortreatresource in your resources folder.Import
sql/inventory_items.sqlif usinghalloween_candy, and add a matching image through your inventory setup.Review
config/for houses, event hours, rewards, language, integrations, and administrator access.Start required dependencies and installed optional integrations, then add
ensure crowe_trickortreatto your server configuration.Use
/tot_testto check placement and paths, then test actual rewards through the normal G interaction.
Cooldown and reward-attempt tables are created automatically. Allow database table creation and normal data access; preserve house IDs and recorded cooldowns when updating.
What You Will Receive
The Crowe Trick or Treat resource with doorstep encounters, animated gifts, and saved cooldowns
One configured Saint Denis residence with porch and operable-door setup support
Editable configuration, dialogue pools, five languages, inventory item SQL, and setup documentation
Support
Review the included README for house setup and configuration guidance
Join our Discord for ticket-based support