Crowe Interactions v1.0 is a RedM world interaction resource with a hybrid third-eye selector, paired action picker, furniture and place-based actions, occupied spot handling, bathing support, localization, and no database setup.
Players can walk up to a configured world object, tap Left Alt, choose a visible target, and launch an action from the paired picker instead of relying on the default native RedM prompt flow. The system supports chairs, benches, beds, pianos, bath tubs, fixed coordinate points, direct-open fallback with E, server-side spot reservations, preview support, optional Crowe integrations, and bundled locales for broad server coverage.
Showcase



Watch the demo video:
Key Features
Interaction Flow
Hybrid Third-Eye Selector - Tap
Left Altnear an interactable object to open visible world targets and the action picker together.Direct-Open Fallback - Tap
Enear an interactable object to open nearby actions without the full selector flow.No Native Prompt Flow by Default - The default experience uses Crowe UI hints instead of the native RedM prompt group.
Active Interaction Menu - While seated or mid-animation, players can tap
Eto open the current-interaction menu and stop the active action cleanly.
World Actions
Furniture Support - Supports chairs, benches, beds, pianos, and bath tubs.
Fixed Coordinate Points - Add place-based interaction spots anywhere you need them.
Bench Seat Splits - Benches can expose separate left, middle, and right selectable targets.
Merged Single-Spot Targets - Single-position props such as chairs and pianos can show one target with all available action variants.
Spot Control & Feedback
Occupied Spot Feedback - Busy spots stay visible with blocked feedback for nearby players.
Server-Side Reservations - Reserved seats and spots are protected so two players cannot start the same interaction at once.
Cooldown Protection - Separate cooldowns handle interaction starts, busy retries, and reservation request spam.
Preview Support - Hovering picker actions can preview the matching pose before the action starts.
Bathing & Coverage
Bathing Cleanup - Bathing interactions can clear dirt and blood and support clothing removal behavior.
Configurable Skin Refresh Event - The default restore event can be changed for the clothing or skin system your server uses.
Recommended Crowe Integrations - Supports
crowe_notificationandcrowe_metabolismfor bathing cleanliness updates.14 Bundled Locales - Includes shipped locale coverage for broad server support.
Included Interaction Types
Chairs and single-seat world props
Benches with split left, middle, and right seat targets
Beds and place-based resting points
Pianos with available action variants
Bath tubs with optional cleanup behavior
Fixed coordinate interaction points for custom world spots
Dependencies
Recommended:
crowe_notificationRecommended:
crowe_metabolismfor bathing cleanliness updates
Installation
Place
crowe_interactionsin your server resources folder.Review
config.lua,interactions.lua, and the files inlocales/.If using optional integrations, ensure those resources start before
crowe_interactions.Add
ensure crowe_interactionsto your server config.Restart the server or restart the resource.
What You Will Receive
The full
crowe_interactionsresource with hybrid world selection, action picker flow, reservations, bathing support, and bundled localesConfig-driven interaction definitions for furniture props, fixed world points, controls, cooldowns, and optional compatibility settings
Client, server, shared, locale, and web files ready for RedM servers without any database setup
Support
Review the included README for setup and configuration guidance
Join our Discord for ticket-based support