Crowe Fast Travel v2 is a configurable RedM/VORP water-travel system that connects eight ports and river docks through paid passage, route-based fares, and cinematic boat departures.
Players approach a dock worker, browse destinations through the rebuilt Crowe Design v2 interface, review route availability and pricing, then confirm their crossing before the departure scene begins. Server owners can customize destinations, route prices, unlock requirements, NPCs, blips, commands, cooldowns, artwork, and location-specific cinematics while keeping the proven travel behavior from the original release.
Showcase



Watch the demo video: YouTube Showcase
Key Features
Water Travel & Cinematics
Eight-Port Network - Connect Guarma, Saint Denis, Blackwater, Annesburg, Van Horn, Quaker's Cove, San Luis, and Thieves Landing.
Cinematic Boat Departures - Use location-specific camera scenes and configurable boat models for immersive travel.
Dock Workers and Blips - Place configurable ticket workers and map markers at each travel point.
Guarma Handling - Includes map loading and cleanup support for reliable island passage.
Pricing & Route Control
Route-Specific Fares - Set destination base prices and override fares for individual travel routes.
Server-Side Validation - Validate funds and process VORP money deductions before travel begins.
Destination Unlocks - Connect specific routes to custom progression or access checks.
Flexible Access Settings - Configure interaction range, keybind, travel delay, cooldowns, and permission-controlled command access.
Crowe Design v2
Black-and-Gold Presentation - Uses the shared Crowe v2 visual language across destination cards, dialogs, loading states, and arrival messages.
Clear Destination States - Distinguishes available, locked, and insufficient-funds routes before players attempt a purchase.
Live Route Details - Shows destination imagery, descriptions, fares, player balance, and available-route count.
Confirmation Flow - Gives players a final route and fare review before submitting payment.
Responsive Layout - Adapts the destination grid from four columns down to one for different screen sizes.
Performance & Server Coverage
Efficient World Management - Uses proximity-based NPC spawning, adaptive waits, automatic cleanup, and cached destination artwork.
Keyboard and Motion Support - Includes keyboard navigation, visible focus handling, and reduced-motion support.
Admin Travel Tools - Includes direct destination teleporting, destination ID listing, and cooldown clearing commands.
Three Locales - English, Spanish, and French locale files are included.
Default Destinations
Guarma Port - $10 base fare
Saint Denis, Blackwater, Annesburg, and Van Horn - $5 base fare each
Quaker's Cove, San Luis, and Thieves Landing - $8 base fare each
Every destination supports custom base fares and route-specific price overrides
Dependencies
Required:
vorp_core,oxmysqlOptional:
crowe_libs,crowe_notification
Installation
Place
crowe_fasttravelin your server resources folder.Ensure
vorp_coreand the configuredoxmysqllibrary start before the resource.Review
config.luaand customize prices, locations, NPCs, blips, permissions, unlocks, cooldowns, and cinematic scenes.Add custom destination artwork to
web/images/when adding or changing routes.Add
ensure crowe_fasttravelto your server config and restart the resource or server.
What You Will Receive
The complete
crowe_fasttravelresource with eight configured water destinations, ticket workers, route pricing, payment validation, and cinematic boat travelThe Crowe Design v2 destination experience with route states, balance display, confirmation flow, responsive layouts, and arrival presentation
Configuration, destination artwork support, three locale files, admin commands, upgrade guidance, and optional Crowe integration support
Support
Review the included README for setup, configuration, customization, and v1 upgrade guidance
Join our Discord for ticket-based support